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Asset Transformer SDK

2026.4

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Asset Transformer SDK

2026.4

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Get started
  • System requirements
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  • Setup
  • Migrate from Scenario Processor
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  • Export files
  • Export textures
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  1. Asset Transformer SDK (ex Pixyz)

Export Files

Learn how to export 3D/CAD models from Pixyz in various formats, including options for Unity integration and texture export.
読み終わるまでの所要時間 2 分
最終更新 3ヶ月前

After 3D/CAD models have been imported, assembled, prepared and optimized using Pixyz, they can be exported in several standard file formats, amongst the most used in the industry: FBX, glTF/glb, USD, …
Find here all the formats supported by Pixyz.

How To

To export, use the several options available:

API option

Description

Export SceneUsed to export the current scene to a supported file format
Simply enter the desired file extension as filename/filepath
Export SelectionUsed to export the selected occurrences to a supported file format
Save ProjectUsed to save the current project as a .pxz file

Exporting to Unity Editor

To export optimized models using Pixyz in a Unity Editor project, there are several options.
Neither is better than the other, each has its advantages and limitations, choice will depend on each project specificities:

Workflow option

Workflow description

Workflow limitation

Unity Editor native importersExport in a format that is natively supported by Unity Editor at import, such as the .fbx format or the .obj formatSome information might get lost depending on the format used to export from Pixyz. For example, the OBJ format loses the hierarchy.
glTFExport files as binarized glTF files in .glb format, and then use the Unity glTFast plugin to import the generated files into the Unity EditorYou must first export files in glTF format, and then, import files into the Unity Editor using GLTFast package.
Pixyz Plugin importersExport in a format natively supported by Pixyz Plugin for Unity at importPixyz Plugin workflow requires to have a Pixyz Plugin for Unity installed in your project and a license. Also note that extra process/optimization might happen over the exported model when using the Plugin

Export parameters

Some export formats can be parameterized, like GLTF draco compression.
See preferences for complete list of available settings.

Exporting Textures

To export textures, see the dedicated page here.

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  • このページ
    • How To

    • Exporting to Unity Editor

    • Export parameters

    • Exporting Textures


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