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Struct FBackfillTicketProperties

Review the structure containing properties for creating a backfill ticket.
Read time 1 minuteLast updated 2 days ago

Include
#include <MatchmakerServer/Public/Models/BackfillTicketProperties.h>
Syntax
USTRUCT(BlueprintType)struct FBackfillTicketProperties

Fields

Properties

Properties object containing match information.

Declaration

UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Unity Gaming Services | Matchmaker | Model")FMatchProperties MatchProperties

Blueprint

Name

Type

Match PropertiesFMatchProperties

C++

Name

Type

MatchProperties
FMatchProperties