FragmentSize4x2
Specifies that the shading rate should reduce horizontal resolution 4x, and reduce vertical resolution 2x.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
[InspectorName("FragmentSize 4x2")]FragmentSize4x2 = 7