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Unity Engine

Unity Engine

EveryFrame

Causes Unity to update the probe's cubemap every frame. Note that updating a probe is very costly. Setting this option on too many probes could have a significant negative effect on frame rate. Use time-slicing to help improve performance. Additional Resources: ReflectionProbeTimeSlicingMode.
Read time 1 minuteLast updated 2 months ago

Definition

EveryFrame = 1