Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


RenderTarget

Allows this GraphicsTexture to be set as a render target and be rendered to.
Read time 1 minuteLast updated 6 days ago

Definition

RenderTarget = 1

Remarks

Similar to RenderTexture, a graphics texture with the RenderTarget flag can be used to implement image based rendering effects, dynamic shadows, projectors, reflections or surveillance cameras.
A RenderTexture's current graphicsTexture will always have this flag set.