RenderTarget
Allows this GraphicsTexture to be set as a render target and be rendered to.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
RenderTarget = 1
Remarks
Similar to RenderTexture, a graphics texture with the RenderTarget flag can be used to implement image based rendering effects, dynamic shadows, projectors, reflections or surveillance cameras.
A RenderTexture's current graphicsTexture will always have this flag set.
Additional Resources: Graphics.SetRenderTarget, GraphicsTexture.active.