ForceEvenIfCameraIsNotActive
When this flag is set, Unity performs the culling operation even if the Camera is not active.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
ForceEvenIfCameraIsNotActive = 1
Remarks
Default value: unset.
Additional Resources: ScriptableCullingParameters.cullingOptions, ScriptableRenderContext.Cull, CullingResults.