IdleScale
The current idle scale factor that battery mode derives from the player's idle time.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public int IdleScale { get; }
Remarks
The value is when the player is active and increases the longer the player stays idle. Battery-mode scalers such as AdaptiveOnDemandRendering use it to reduce work while the application is idle. Only battery mode updates this value.
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