Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


AdaptivePerformanceScalerSettings

Settings of indexer system.
Read time 2 minutesLast updated 10 days ago

Definition

public class AdaptivePerformanceScalerSettings

Properties

Property

Description

AdaptiveDecalsA scaler setting used by AdaptivePerformanceIndexer to change decal properties. Returns the active setting based on current OperationMode.
AdaptiveFramerateA scaler setting used by AdaptivePerformanceIndexer to adjust the application update rate using _targetFrameRate. Returns the active setting based on current OperationMode with enabled field redirected to separate storage.
AdaptiveLayerCullingA scaler setting used by AdaptivePerformanceIndexer to change the layer culling distance. Returns the active setting based on current OperationMode.
AdaptiveLODA scaler setting used by AdaptivePerformanceIndexer for adjusting at what distance LODs are switched. Returns the active setting based on current OperationMode with enabled field redirected to separate storage.
AdaptiveLutA scaler setting used by AdaptivePerformanceIndexer to adjust the size of the palette used for color grading in URP. Returns the active setting based on current OperationMode.
AdaptiveMSAAA scaler setting used by AdaptivePerformanceIndexer to adjust the level of antialiasing. Returns the active setting based on current OperationMode.
AdaptiveOnDemandRenderingA scaler setting used by AdaptivePerformanceIndexer to adjust the application update rate using Rendering.OnDemandRendering.renderFrameInterval. Returns the active setting based on current OperationMode.
AdaptivePhysicsA scaler setting used by AdaptivePerformanceIndexer to change physics properties. Returns the active setting based on current OperationMode.
AdaptiveResolutionA scaler setting used by AdaptivePerformanceIndexer to adjust the resolution of all render targets that allow dynamic resolution. Returns the active setting based on current OperationMode with enabled field redirected to separate storage.
AdaptiveShadowCascadeA scaler setting used by AdaptivePerformanceIndexer to adjust the number of shadow cascades to be used. Returns the active setting based on current OperationMode.
AdaptiveShadowDistanceA scaler setting used by AdaptivePerformanceIndexer to change the distance at which shadows are rendered. Returns the active setting based on current OperationMode.
AdaptiveShadowmapResolutionA scaler setting used by AdaptivePerformanceIndexer to adjust the resolution of shadow maps. Returns the active setting based on current OperationMode.
AdaptiveShadowQualityA scaler setting used by AdaptivePerformanceIndexer to adjust the quality of shadows. Returns the active setting based on current OperationMode.
AdaptiveSortingA scaler setting used by AdaptivePerformanceIndexer to change if objects in the scene are sorted by depth before rendering to reduce overdraw. Returns the active setting based on current OperationMode.
AdaptiveTransparencyA scaler setting used by AdaptivePerformanceIndexer to disable transparent objects rendering. Returns the active setting based on current OperationMode.
AdaptiveViewDistanceA scaler setting used by AdaptivePerformanceIndexer to change the view distance. Returns the active setting based on current OperationMode.
DefaultScalerSettingsReturns the list of default scaler settings.
OperationModeCurrent operation mode for the settings (NormalMode or BatteryMode). Controls which settings (normal or battery) are returned by scaler properties. Wrappers dynamically reflect the mode change, so no cache invalidation needed.

Methods

Method

Description

ApplySettingsApply existing external settings to a scaler to override the existing settings.