AdaptiveSorting
A scaler setting used by AdaptivePerformanceIndexer to change if objects in the scene are sorted by depth before rendering to reduce overdraw. Returns the active setting based on current OperationMode.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public virtual AdaptivePerformanceScalerSettingsBase AdaptiveSorting { get; set; }