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Unity Engine


ignorePlatformSupport

Ignores platform support checks for the selected texture format.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool ignorePlatformSupport { get; set; }

Remarks

By default,
TextureGenerator
checks if the active build target supports the selected texture format. If you enable this property,
TextureGenerator
ignores that check, and allows you to generate texture data in any format regardless of the currently active build target.