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Unity Engine


RenderStaticPreview(string, Object[], int, int)

Draws the default Terrain Layer static preview.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public override Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height)

Parameters

assetPath


subAssets


width


height

Returns

Type

Description

Texture2D

Remarks

Additional Resources: Editor.RenderStaticPreview.