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Unity Engine


receiveShadowsByDefault

Gets and sets a boolean to enable whether the SpeedTree asset receives shadows from other objects in your scene.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public bool receiveShadowsByDefault { get; set; }

Remarks

To change this setting for a specific LOD, see SpeedTreeImporter.receiveShadows and SpeedTreeImporter.enableSettingOverride.