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Unity Engine


GetDefaultCamera()

The default camera or the camera of the active Scene which the SketchUp file was saved with.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public SketchUpImportCamera GetDefaultCamera()

Returns

Type

Description

SketchUpImportCameraThe default camera.

Remarks

The following is an example of extracting the default camera and logging if the camera is a perspective camera stored in SketchUpImportCamera.

Examples

using UnityEngine;using UnityEditor;public class SketchUpUtility{ public static void IsDefaultCameraPerspective(GameObject go) { string assetPath = AssetDatabase.GetAssetPath(go); // get asset path // get SketchUpImporter SketchUpImporter importer = AssetImporter.GetAtPath(assetPath) as SketchUpImporter; if (importer == null) { Debug.Log("This object is not imported by SketchUpImporter"); return; } SketchUpImportCamera camera = importer.GetDefaultCamera(); // get all the scenes Debug.Log("The default camera is " + (camera.isPerspective ? "perspective" : "orthogonal")); }}