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Unity Engine


Unity Engine


SelectAndStayOnLatestFrame()

Selects the newest frame that was profiled and if newer frames are profiled or loaded into the profiler window, the Profiler Window will keep showing the newest frame of these.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void SelectAndStayOnLatestFrame()