PlayerSettings.WSA.Declarations
Represents additional Universal Windows Platform application settings written to the package manifest.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Class
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static class PlayerSettings.WSA.Declarations
Remarks
Important: Unity writes these settings to the package manifest when it builds Universal Windows Platform for the first time. Building into an existing Universal Windows Platform build folder does not update the package manifest and does not apply any changes.
Static Properties
Property | Description |
|---|---|
| fileTypeAssociations | The file types to register the application as a default handler for. |
| protocolName | A URI scheme to register the application as a default handler for. |