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Unity Engine


PlayerSettings.WSA.Declarations

Represents additional Universal Windows Platform application settings written to the package manifest.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Class
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static class PlayerSettings.WSA.Declarations

Remarks

Important: Unity writes these settings to the package manifest when it builds Universal Windows Platform for the first time. Building into an existing Universal Windows Platform build folder does not update the package manifest and does not apply any changes.

Static Properties

Property

Description

fileTypeAssociationsThe file types to register the application as a default handler for.
protocolNameA URI scheme to register the application as a default handler for.