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DestroyGameObjectHierarchy

A change of this type indicates that a GameObject and the entire hierarchy below it has been destroyed. This happens for example when Undo.DestroyObjectImmediate is used with an GameObject.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
DestroyGameObjectHierarchy = 7