normalSmoothingAngle
Smoothing angle (in degrees) for calculating normals.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public float normalSmoothingAngle { get; set; }
Remarks
How sharp the edge has to be to be turned into a hard edge when calculating normals. This setting is only used when ModelImporter.importNormals is set to ModelImporterNormals.Calculate.
Additional Resources: ModelImporter.importNormals, ModelImporterNormals.