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Unity Engine


SetDefaultReflectionCubemap(Texture)

Sets the default reflection cubemap stored in a LightingDataAsset.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void SetDefaultReflectionCubemap(Texture cubemap)

Parameters

cubemap

The cubemap to set.