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Unity Engine


labelWidth

The width in pixels reserved for labels of Editor GUI controls.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static float labelWidth { get; set; }

Remarks

Editor GUI controls have a certain width allocated for labels. This width can be changed by setting labelWidth to a different value. Setting it to 0 will reset the label width to the default value. The default value can vary, for example depending on the width of the Inspector window.