activeElapsedTime
The total time, in milliseconds, that the user interacted with the Editor since the beginning of the current session.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static long activeElapsedTime { get; }
Remarks
Interaction includes mouse movement, mouse clicks, and keyboard input while the Unity Editor has focus.