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Unity Engine


PrepareStartDrag()

Clears drag & drop data.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void PrepareStartDrag()

Remarks

Clears everything stored in the drag & drop object and prepares it so you can write into it for initiating a drag operation.

Examples

using UnityEngine;using UnityEditor;public class Example : MonoBehaviour{ void OnGUI() { if (Event.current.type == EventType.MouseDrag) { // Clear out drag data DragAndDrop.PrepareStartDrag(); // Set up what we want to drag DragAndDrop.paths = new string[] { "/Users/joe/myPath.txt" }; // Start the actual drag DragAndDrop.StartDrag("Dragging title"); // Make sure no one uses the event after us Event.current.Use(); } }}