GetPlayerObjectIdentifiersInAsset(GUID, BuildTarget)
Obtains a list of objects directly contained inside of an asset.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
public static ObjectIdentifier[] GetPlayerObjectIdentifiersInAsset(GUID asset, BuildTarget target)
Parameters
Returns
Type | Description |
|---|---|
| ObjectIdentifier[] | An array of ObjectIdentifier structs for the objects directly contained inside the asset. |
Remarks
Internal use only. See note on ContentBuildInterface.