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Unity Engine


GetPlayerDependenciesForObjects

Obtains a list of objects referenced by an object.
Read time 2 minutesLast updated 12 days ago

Definition

GetPlayerDependenciesForObjects(ObjectIdentifier[], BuildTarget, TypeDB)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObjects(ObjectIdentifier[] objectIDs, BuildTarget target, TypeDB typeDB)

Parameters

The specific object identifiers.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified objects.

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObjects(ObjectIdentifier[], BuildTarget, TypeDB, DependencyType)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObjects(ObjectIdentifier[] objectIDs, BuildTarget target, TypeDB typeDB, DependencyType mode)

Parameters

The specific object identifiers.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Specifies how to calculate dependencies between internal objects and game assets.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified objects.

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObjects(Object[], BuildTarget, TypeDB)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObjects(Object[] objects, BuildTarget target, TypeDB typeDB)

Parameters

objects

The specific objects.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified objects.

Remarks

Internal use only. See note on ContentBuildInterface.

GetPlayerDependenciesForObjects(Object[], BuildTarget, TypeDB, DependencyType)

Obtains a list of objects referenced by an object.
public static ObjectIdentifier[] GetPlayerDependenciesForObjects(Object[] objects, BuildTarget target, TypeDB typeDB, DependencyType mode)

Parameters

objects

The specific objects.

The target platform.

typeDB

TypeDB
The user script TypeDB for the player.

Specifies how to calculate dependencies between internal objects and game assets.

Returns

Type

Description

ObjectIdentifier[]An array of ObjectIdentifier structs for the objects referenced by the specified objects.

Remarks

Internal use only. See note on ContentBuildInterface.