Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


WriteCommand

Container for holding information about a serialized file to be written.
Read time 1 minuteLast updated 6 days ago

Definition

public class WriteCommand

Remarks

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.

Properties

Property

Description

fileNameFinal file name on disk of the serialized file.
internalNameInternal name used by the loading system for a serialized file.
serializeObjectsList of objects and their order contained inside a serialized file.