PhysicsEvents.TransformChangeEvent
An event produced after registering via PhysicsWorld.RegisterTransformChange.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<TransformChangeEvent>
public readonly struct PhysicsEvents.TransformChangeEvent : IEquatable<PhysicsEvents.TransformChangeEvent>
Properties
Property | Description |
|---|---|
| changeReason | The reason(s) the transform changed. |
| transform | The transform that changed. |