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Unity Engine


PhysicsEvents.BodyUpdateEvent

An event produced by a PhysicsBody that indicates the simulation changed the body in one of the following ways: The body transform was changed. The body fell asleep. See _bodyUpdateEvents.
Read time 1 minuteLast updated 12 days ago

Definition

public readonly struct PhysicsEvents.BodyUpdateEvent : IEquatable<PhysicsEvents.BodyUpdateEvent>

Properties

Property

Description

bodyThe body this event relates to.
fellAsleepWhether the body fell asleep or not.
transformThe current transform of the body.