WritePackedLongDelta(long, long, in StreamCompressionModel)
Writes a delta 8-byte signed long value to the data stream using a StreamCompressionModel.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
WritePackedLongDelta(long, long, StreamCompressionModel)
public bool WritePackedLongDelta(long value, long baseline, in StreamCompressionModel model)
Parameters
The current 8-byte signed long value.
The previous 8-byte signed long value, used to compute the diff.
StreamCompressionModel model for writing value in a packed manner.
Returns
Type | Description |
|---|---|
| bool | Whether the write was successful |