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Unity Engine


WriteBytes

Copy NativeArray of bytes into the writer's data buffer.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

WriteBytes(NativeArray<byte>)

Copy NativeArray of bytes into the writer's data buffer.
public bool WriteBytes(NativeArray<byte> value)

Parameters

Source byte array

Returns

Type

Description

boolWhether the write was successful

WriteBytes(Span<byte>)

Copy
Span
of bytes into the writer's data buffer.
public bool WriteBytes(Span<byte> value)

Parameters

Source byte span

Returns

Type

Description

boolWhether the write was successful