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Unity Engine


Unity Engine


WritePackedFixedString64Delta(FixedString64Bytes, FixedString64Bytes, in StreamCompressionModel)

Writes a delta FixedString64Bytes value to the data stream using a StreamCompressionModel.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

WritePackedFixedString64Delta(FixedString64Bytes, FixedString64Bytes, StreamCompressionModel)

public bool WritePackedFixedString64Delta(FixedString64Bytes str, FixedString64Bytes baseline, in StreamCompressionModel model)

Parameters

The current
FixedString64Bytes
value.

The previous
FixedString64Bytes
value, used to compute the diff.

StreamCompressionModel model for writing value in a packed manner.

Returns

Type

Description

boolWhether the write was successful