Create GameObjects from the Hierarchy window
Create GameObjects in the Scene view from the Hierarchy window.
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Use the Hierarchy window to add new GameObjects to a scene and duplicate existing GameObjects. To group GameObjects into parent-child hierarchies, refer to Manage GameObjects in the Hierarchy window.
Create a new GameObject
You can set where new GameObjects are created in a scene from the Scene view preferences by selecting an option for 3D Placement Mode.
By default, Unity creates new GameObjects in rename mode. To disable this behavior, open the More (⋮) menu in the Hierarchy window and deselect Rename New Objects.
To create a new GameObject in the Hierarchy window:
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Do one of the following:
- Right-click empty space in the Hierarchy window to open the Hierarchy context menu.
- Select the plus icon to open the GameObject menu.
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In the displayed menu, select a GameObject you want to create.
Duplicate a GameObject
To duplicate a GameObject, right-click the target GameObject and select Duplicate.
You can also use the keyboard shortcut Ctrl+D (macOS: Cmd+D).