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Unity Engine


Create GameObjects from the Hierarchy window

Create GameObjects in the Scene view from the Hierarchy window.
Read time 1 minuteLast updated 21 days ago

Use the Hierarchy window to add new GameObjects to a scene and duplicate existing GameObjects. To group GameObjects into parent-child hierarchies, refer to Manage GameObjects in the Hierarchy window.

Create a new GameObject

You can set where new GameObjects are created in a scene from the Scene view preferences by selecting an option for 3D Placement Mode.
By default, Unity creates new GameObjects in rename mode. To disable this behavior, open the More (⋮) menu in the Hierarchy window and deselect Rename New Objects.
To create a new GameObject in the Hierarchy window:
  1. Do one of the following:
    • Right-click empty space in the Hierarchy window to open the Hierarchy context menu.
    • Select the plus icon to open the GameObject menu.
  2. In the displayed menu, select a GameObject you want to create.
Tip
Press Ctrl+Shift+N (macOS: Cmd+Shift+N) to create an empty GameObject.

Duplicate a GameObject

To duplicate a GameObject, right-click the target GameObject and select Duplicate.
You can also use the keyboard shortcut Ctrl+D (macOS: Cmd+D).

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