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Unity Engine


Project window reference

Manage all assets in your project, including scripts, textures, models, and prefabs.
Read time 4 minutesLast updated 13 days ago

The Project window displays all the files related to your Project and is the main way you can navigate and find assets and other project files in your application. When you start a new project, by default this window is open. However, if you can't find it, or it's closed, you can open it from the main menu > Window > General > Project or press Ctrl+5 (macOS: Cmd+5).

The Project window in the Tall layout

You can move the Project window by clicking dragging the top of the window. You can either dock it into place in the Editor, or drag it out of the Editor window to use it as a free-floating window. You can also change the layout of the window itself. To do this, select the More menu (⋮) in the top right of the window and choose from either One Column Layout or Two Column Layout. The Two Column Layout has an extra pane which shows a visual preview of each file.

The Project window in the Two Column Layout

The left panel of the browser shows the folder structure of the Project as a hierarchical list. When you select a folder from the list, Unity shows its contents in the pane to the right. You can click the small triangle to expand or collapse the folder, displaying any nested folders it contains. Hold down Alt while you click to expand or collapse any nested folders recursively.
Individual Assets are shown in the right hand panel as icons that indicate their type (for example, script, material, sub-folder). To resize the icons, use the slider at the bottom of the panel; they will be replaced by a hierarchical list view if the slider is moved to the extreme left. The space to the left of the slider shows the currently selected item, including a full path to the item if a search is being performed.
Above the Project structure list is a Favorites section where you can keep frequently-used items for easy access. You can drag items from the Project structure list to the Favorites and also save search queries there.

Project window toolbar

Along the top edge of the window is the browser's toolbar.

The Project window toolbar

Property

Description

Create menuDisplays a list of Assets and other sub-folders you can add to the folder currently selected.
Search barUse the search bar to search for a file within your Project. You can choose to search within the entire Project (All), in the top level folders of your Project (listed individually), in the folder you currently have selected, or within the Asset Store.
Open in SearchOpens the Unity Search tool to refine your search.
Search by TypeSelect this property to confine your search to a specific type, for example Mesh, Prefab, Scene.
Search by LabelSelect this property to choose a tag to search within.
Save SearchSaves your search under Favorites in the left panel.
Hidden packages countSelect this property to toggle the visibility of the packages in the Project window.

Search filters

Search filters work by adding an extra term in the search text. A term beginning with
t:
filters by the specified asset type, while
l:
filters by label. You can type these terms directly into the search box rather than use the menu if you know what you are looking for. You can search for more than one type or label at once. Adding multiple types expands the search to include all specified types (that is, types are ORed together). Adding multiple labels also expands the search to include all specified types (that is, labels are ORed together). If you search for a type and a label, the search returns assets that match both the type and the label (that is, the labels and types are ANDed together).

Shortcuts

The following keyboard shortcuts are available when the browser view has focus. Note that some of them only work when the view is using the two-column layout (you can switch between the one- and two-column layouts using the panel menu in the very top right corner).

Shortcut

Function

FFrame selected (ie, show the selected asset in its containing folder)
TabShift focus between first column and second column (Two columns)
Ctrl/Cmd + FFocus search field
Ctrl/Cmd + ASelect all visible items in list
Ctrl/Cmd + DDuplicate selected assets
DeleteDelete with dialog (Win)
Delete + ShiftDelete without dialog (Win)
Delete + CmdDelete without dialog (OSX)
EnterBegin rename selected (OSX)
Cmd + down arrowOpen selected assets (OSX)
Cmd + up arrowJump to parent folder (OSX, Two columns)
F2Begin rename selected (Win)
EnterOpen selected assets (Win)
BackspaceJump to parent folder (Win, Two columns)
Right arrowExpand selected item (tree views and search results). If the item is already expanded, this will select its first child item.
Left arrowCollapse selected item (tree views and search results). If the item is already collapsed, this will select its parent item.
Alt + right arrowExpand item when showing assets as previews
Alt + left arrowCollapse item when showing assets as previews