Hierarchy window
View and manage the objects in your scene in a hierarchical structure.
Read time 1 minuteLast updated 14 days ago
View and manage all the objects in your scene.
The Hierarchy window displays every GameObject in a scene, including models, cameras, and prefabs. You can use the Hierarchy window to manage and group the GameObjects you use in a scene. When you add or remove GameObjects in the view, you also add or remove them from the Hierarchy window.
Scene
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You can open more than one scene in the Hierarchy window at the same time, with each scene containing its own GameObjects. To learn more, refer to Work with multiple scenes in Unity.
The Hierarchy window can also display items that aren't GameObjects, such as UI Toolkit visual elements. To learn more about displaying visual elements in the Hierarchy window, refer to the Reference visual elements.
Topic | Description |
|---|---|
| Parent-child relationships in the Hierarchy window | Understand how the Hierarchy window uses parent-child hierarchies to group GameObjects so you can move, scale, or transform them together. |
| Create GameObjects from the Hierarchy window | Add new GameObjects to your scene and duplicate existing GameObjects. |
| Manage GameObjects in the Hierarchy window | Use the Hierarchy window to organize GameObjects in a scene. |
| Configure the Hierarchy window | Configure how the Hierarchy window looks and behaves. |
| Hierarchy window reference | Explore the settings, icons, and functions in the Hierarchy window. |