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Unity Engine


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Unity Engine


Materials and shaders

Use materials and shaders to control the appearance of GameObjects in your application.
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Resources for controlling the appearance of GameObjects in scenes using materials, shaders, textures, and color.

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Description

MaterialsResources for using materials to define the appearance of a scene.
Prebuilt materials and shadersResources for using the shaders Unity provides to control the appearance of GameObjects in a scene.
Custom texturesResources for importing, converting, and loading textures so that you can use them in shaders and materials.
Custom shadersResources for writing programs that run on the GPU to draw GameObjects in a scene.
Color and High Dynamic Range (HDR)Resources for working with linear and gamma color spaces in Unity, and High Dynamic Range (HDR).
Shader Import Settings window referenceView and edit properties and settings for a prebuilt shader or a custom shader.

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