GameObjects
Understand GameObjects, which are a fundamental Unity concept that make up the building blocks of your application.
Read time 1 minuteLast updated 4 days ago
GameObjects are the essential building blocks of any Unity project. Everything you interact with in a Unity scene is a GameObject, from characters and environments, to cameras and lights. GameObjects are simple containers that you add components to, to transform them into the elements of your application.
Topic | Description |
|---|---|
| Introduction to GameObjects | Understand what GameObjects are and their fundamental role as containers for components in Unity. |
| GameObject fundamentals | Learn about transforms, static GameObjects, deactivation, and primitive shapes. |
| Add components to GameObjects | Add, create, and manage components that define GameObject behavior and functionality. |
| Assign GameObjects to layers | Use layers to separate GameObjects in your scenes. |
| Assign tags to GameObjects | Assign tags to the GameObjects in your scenes. |
| Prefabs | Create reusable GameObject templates to use across your projects. |