Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetCheckedPseudoState(bool)

Sets whether or not this element is displayed as being checked.
Read time 1 minuteLast updated 6 days ago

Definition

public void SetCheckedPseudoState(bool value)

Parameters

value

Remarks

If set to true, this element will match the
:checked
pseudo-class.
Some elements, like the Toggle, use this method internally to reflect changes to their internal state. Calling this method on those elements may have no effect or only result in a temporary change in their displayed styles.