MouseDownEvent
This event is sent when a mouse button is pressed.
Read time 3 minutesLast updated 11 days ago
Definition
- Type: Class
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
- Inherits from: MouseEventBase<MouseDownEvent>
- Implements: IDisposable, IMouseEvent
public class MouseDownEvent : MouseEventBase<MouseDownEvent>, IDisposable, IMouseEvent
Remarks
The mouse down event is sent to a visual element when a mouse button is pressed inside the element. A MouseDownEvent uses the default mouse event propagation path: it trickles down, bubbles up and can be cancelled. Disabled elements won't receive this event by default.
Constructors
Constructor | Description |
|---|---|
| MouseDownEvent() | Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances. |
Methods
Method | Description |
|---|---|
| Init | Resets the event members to their initial values. |
Static Methods
Method | Description |
|---|---|
| GetPooled | Gets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use |