ContainsPoint(Vector2)
Checks if the specified point intersects with this VisualElement's layout.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public virtual bool ContainsPoint(Vector2 localPoint)
Parameters
The point in the local space of the element.
Returns
Type | Description |
|---|---|
| bool | Returns true if the point is contained within the element's layout. Otherwise, returns false. |
Remarks
Unity calls this method to find out what elements are under a cursor (such as a mouse). Do not rely on this method to perform invalidation, since Unity might cache results or skip some invocations of this method for performance reasons. By default, a VisualElement has a rectangular area. Override this method in your VisualElement subclass to customize this behaviour.