wrapModeW
Options for sampling a texture if the W coordinate is outside the [0, 1] range.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public TextureWrapMode wrapModeW { get; set; }
Remarks
The W texture coordinate represents the depth axis. This property is only relevant for Texture3D) objects.