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Unity Engine

Unity Engine

AudioHighPassFilter

The Audio High Pass Filter passes high frequencies of an AudioSource, and cuts off signals with frequencies lower than the Cutoff Frequency.
Read time 6 minutesLast updated a month ago

Definition

[RequireComponent(typeof(AudioBehaviour))]public sealed class AudioHighPassFilter : Behaviour

Remarks

Additional Resources: Audio High Pass Filter information.

Properties

Property

Description

cutoffFrequencyHighpass cutoff frequency in hz. 10.0 to 22000.0. Default = 5000.0.
highpassResonanceQDetermines how much the filter's self-resonance isdampened.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.