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Unity Engine

Unity Engine

maxComputeBufferInputsHull

Determines how many compute buffers Unity supports simultaneously in a hull shader for reading. (Read Only)
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int maxComputeBufferInputsHull { get; }