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Unity Engine


computeSubGroupSize

Size of the compute thread group that supports efficient memory sharing on the GPU (Read Only).
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int computeSubGroupSize { get; }

Remarks

The most efficient thread group size for a set of compute shader calls. This value takes synchronization and shared data into account. This value is a subset of the total workgroup size. It is also known as a "warp" or a "wavefront".