computeSubGroupSize
Size of the compute thread group that supports efficient memory sharing on the GPU (Read Only).
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int computeSubGroupSize { get; }
Remarks
The most efficient thread group size for a set of compute shader calls. This value takes synchronization and shared data into account. This value is a subset of the total workgroup size. It is also known as a "warp" or a "wavefront".
Additional Resources:ComputeShader class, SystemInfo.supportsComputeShaders.