DoesSourceTextureHaveAlpha()
Allows you to check whether the texture source image has an alpha channel.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public bool DoesSourceTextureHaveAlpha()
Returns
Type | Description |
|---|---|
| bool |
Remarks
This method throws an exception if the texture has not finished importing. For example, it would throw an exception if you called this method in an AssetPostprocessor.OnPreprocessAsset() callback.