GetDefaultShaderChunkCount()
Gets the default limit on the number of shader variant chunks Unity loads and keeps in memory.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static int GetDefaultShaderChunkCount()
Returns
Type | Description |
|---|---|
| int |
Remarks
Additional Resources: PlayerSettings.SetDefaultShaderChunkCount.