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Unity Engine


GetKeepUnusedCameraRenderingResources

Each Camera has its own KeepUnusedRenderingResources setting, which is false by default. Unity uses this per-Camera setting in combination with the Terrain's overall KeepUnusedRenderingResources setting. If either setting is true, Unity preserves all rendering resources regardless of how long they've remained unused.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule

GetKeepUnusedCameraRenderingResources(EntityId)

Each Camera has its own
KeepUnusedRenderingResources
setting, which is
false
by default. Unity uses this per-Camera setting in combination with the Terrain's overall
KeepUnusedRenderingResources
setting. If either setting is
true
, Unity preserves all rendering resources regardless of how long they've remained unused.
public bool GetKeepUnusedCameraRenderingResources(EntityId cameraEntityId)

Parameters

cameraEntityId

The EntityId of the camera being queried. See Object.GetEntityId().

Returns

Type

Description

boolReturns
true
if all rendering resources for the given camera are saved regardless of usage. Returns
false
if garbage collection is allowed to free unused resources.

Remarks

GetKeepUnusedCameraRenderingResources(int)

Each Camera has its own
KeepUnusedRenderingResources
setting, which is
false
by default. Unity uses this per-Camera setting in combination with the Terrain's overall
KeepUnusedRenderingResources
setting. If either setting is
true
, Unity preserves all rendering resources regardless of how long they've remained unused.
Warning
Removed. GetKeepUnusedCameraRenderingResources(int) is obsolete. Use GetKeepUnusedCameraRenderingResources(EntityId) instead.
public bool GetKeepUnusedCameraRenderingResources(int cameraInstanceID)

Parameters

cameraInstanceID

The InstanceID of the camera being queried. See Object.GetInstanceID().

Returns

Type

Description

boolReturns
true
if all rendering resources for the given camera are saved regardless of usage. Returns
false
if garbage collection is allowed to free unused resources.

Remarks