Contains
Returns true if the given position is within the RectInt.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Contains(Vector2Int)
Returns true if the given position is within the RectInt.
public readonly bool Contains(Vector2Int position)
Parameters
Position to check.
Returns
Remarks
A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.
Contains(Vector2Int)
Returns true if the given position is within the RectInt.
public readonly bool Contains(in Vector2Int position)
Parameters
Position to check.
Returns
Remarks
A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.