Unity Engine documentation Script Reference UnityEngine SecondarySpriteTexture Encapsulates a Texture2D and its shader property name to give Sprite-based renderers access to a secondary texture, in addition to the main Sprite texture.
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Last updated 11 days ago Definition
public struct SecondarySpriteTexture : IEquatable<SecondarySpriteTexture>
Fields
Value Description name The shader property name of the secondary Sprite texture. Use this name to identify and sample the texture in the shader. texture The texture to be used as a secondary Sprite texture.
Methods
Method Description Equals Compares this SecondarySpriteTexture object to another one. GetHashCode Returns a unique hash code computed from the name and texture of this SecondarySpriteTexture object.
Operators
Operator Description operator == Compares two SecondarySpriteTexture objects and returns true if they are equal. operator != Compares two SecondarySpriteTexture objects and returns true if they are not equal.