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Unity Engine


PointToNormalized

Returns the normalized coordinates corresponding to the point.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

PointToNormalized(Rect, Vector2)

Returns the normalized coordinates corresponding to the point.
public static Vector2 PointToNormalized(Rect rectangle, Vector2 point)

Parameters

rectangle

Rectangle to get normalized coordinates inside.

point

A point inside the rectangle to get normalized coordinates for.

Returns

Type

Description

Vector2

Remarks

The returned Vector2 is in the range 0 to 1 with values more 1 or less than zero clamped.

PointToNormalized(Rect, Vector2)

Returns the normalized coordinates corresponding to the point.
public static Vector2 PointToNormalized(in Rect rectangle, in Vector2 point)

Parameters

rectangle

Rectangle to get normalized coordinates inside.

point

A point inside the rectangle to get normalized coordinates for.

Returns

Type

Description

Vector2

Remarks

The returned Vector2 is in the range 0 to 1 with values more 1 or less than zero clamped.