feetSpacing
Modification to the minimum distance between the feet of a humanoid model.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public float feetSpacing { get; set; }
Remarks
When a humanoid model has unusually large feet (a cartoon-like character, say) the meshes for the feet can sometimes interpenetrate during IK movement. The default value for is zero, but using a larger value will increase the minimum distance that is maintained between the feet and avoid interpenetration.
feetSpacing