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Unity Engine


FromULong(ulong)

Creates an EntityId from raw ulong data. This should have come from another valid EntityId. (Use at your own risk. And bit arrangement might change.)
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static EntityId FromULong(ulong input)

Parameters

input

A ulong containing EntityId data that was retrieved from EntityId.ToULong.

Returns

Type

Description

EntityIdThe EntityId created from the raw ulong data.

Remarks

This can be used for storing an EntityId in a common variable, or for custom serialisation.