allowHDR
High dynamic range rendering.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool allowHDR { get; set; }
Remarks
True if the camera is using HDR rendering and false if it is not. You can only enable HDR if it is also supported by the current GraphicsTier. You can only set a Graphics Tier in the Built-in Render Pipeline.
Additional Resources: TierSettings.hdr, CameraHDRMode.